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Old 04-08-2016, 02:57 PM   #1
mcynet
 
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Adding Ground Effects SCCA Class?

My question is this... I know we have talked about add the ground effects will move you to another class, but it looks like the 50th anniversary edition includes the ground effects package as part of the package from the factory. It looks like the 50th only has cosmetic differences so it will be classed the same as the current SS.


Can I add ground effects to my 16' SS and stay in FS?
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Old 04-08-2016, 04:48 PM   #2
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Alslo does anyone know what date the 50th will come out ?
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Old 04-08-2016, 06:34 PM   #3
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No. Doesn't work that way. The way I understand it is the 50th anniv would be a '17, right?

So you would have to start with a '17, and then do everything (performance and body related) that they added to the 50th anniv. to your '17 SS, essentially making it a 50th anniv edition.

--kC
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Old 04-08-2016, 07:15 PM   #4
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It's not like there is an update/back date in Street classing.
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Old 04-09-2016, 12:19 AM   #5
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The ground effects put you into ESP.

One of those weird ones for SCCA classing. They mean to outlaw super-crazy aero and splitters on a street-class car but end up DQ'ing cars with aero that is likely doing more for looks than performance. Especially at auto-x speeds.

I have the LPO front splitter and that is the only thing putting me into ESP. Not a big deal because my driving skills (or lack thereof) keep me out of being competitive against the FS big dogs.
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Old 04-09-2016, 09:04 AM   #6
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You would be able to run the 2016 Dealer-installed ground effects in STP.
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Old 04-09-2016, 06:53 PM   #7
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You would be able to run the 2016 Dealer-installed ground effects in STP.
This is correct. Essentially, just can't do it in street (and I have a letter about that since they're allowing the FRS shocks/springs and other stuff in CS, and to clarify "port" since a) domestically made car's don't have that 'luxury' and b) more and more things are being pushed off to the dealer to simply factory builds and time.

--kC
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Old 04-11-2016, 10:01 AM   #8
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Well Shoot, this is a pretty stupid rule, I just like the looks of the front splitter.
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Old 04-11-2016, 10:03 AM   #9
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Quote:
Originally Posted by bpang1234 View Post
The ground effects put you into ESP.

One of those weird ones for SCCA classing. They mean to outlaw super-crazy aero and splitters on a street-class car but end up DQ'ing cars with aero that is likely doing more for looks than performance. Especially at auto-x speeds.

I have the LPO front splitter and that is the only thing putting me into ESP. Not a big deal because my driving skills (or lack thereof) keep me out of being competitive against the FS big dogs.
Is esp a softer class than FS? I thought it was a tougher class
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Old 04-11-2016, 10:48 AM   #10
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Quote:
Originally Posted by mcynet View Post
Is esp a softer class than FS? I thought it was a tougher class
The reason the rules "work" this way is if you take a good driver and give them those additional modifications, then they would, indeed, go faster probably than an equal driver that doesn't have them. So, there are limits to what's allowed.

ESP is a harder class than FS, but if you're just starting out with autox, it's not really going to matter. Just show up and have fun in YOUR car and not worry about competing for time just yet.

A good driver in a lesser car will still run a faster time than a novice in a better car. Autox is pretty much 95% driver, knowing how to read and anticipate the course and the cars capabilities.

That's the hardest part for novices to come to terms with, that they think because of the cars, or mods, or tires, that they "lost" (because admittedly, that's what classing is based on, as you can't class 'drivers').

And it's also why many don't come back, because they think it was the car that would make them get through the course faster. Autox is a complete and 100% ego checker. If you want to learn your car, get better at listening to it, and have fun dodging cones doing stuff your parents told you to never do with your car, then that's when we see the novices return, no matter what class.

--kC
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Old 04-11-2016, 01:44 PM   #11
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Quote:
Originally Posted by Imp View Post
The reason the rules "work" this way is if you take a good driver and give them those additional modifications, then they would, indeed, go faster probably than an equal driver that doesn't have them. So, there are limits to what's allowed.

ESP is a harder class than FS, but if you're just starting out with autox, it's not really going to matter. Just show up and have fun in YOUR car and not worry about competing for time just yet.

A good driver in a lesser car will still run a faster time than a novice in a better car. Autox is pretty much 95% driver, knowing how to read and anticipate the course and the cars capabilities.

That's the hardest part for novices to come to terms with, that they think because of the cars, or mods, or tires, that they "lost" (because admittedly, that's what classing is based on, as you can't class 'drivers').

And it's also why many don't come back, because they think it was the car that would make them get through the course faster. Autox is a complete and 100% ego checker. If you want to learn your car, get better at listening to it, and have fun dodging cones doing stuff your parents told you to never do with your car, then that's when we see the novices return, no matter what class.

--kC
+ quote for the mother ****ing truth.

I had to check my ego this weekend. Took the Camaro out for my first-ever autocross in a RWD car and boy was it a hoot! My times were pretty bad though...usually, I am in the middle of the pack but I was in the bottom third by a margin of 2-3 seconds. I know exactly where I lost those 2-3 seconds because I kept having to catch spins (which was the hoot part of it).
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-Borla S-Type w/ custom H-Pipe
-Procharger P-1X Stage 2
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Old 04-11-2016, 07:25 PM   #12
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I agree completely I'm starting to break out of the novice category. I am usually in first locally and in the top 5 pax. I'M just saying that a factory made front splitter or ground effects would give me 0 advantage. In any Street class.car. in fact it is more likely to slow you down because of extra weight.
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Old 04-12-2016, 08:05 AM   #13
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Quote:
Originally Posted by mcynet View Post
I agree completely I'm starting to break out of the novice category. I am usually in first locally and in the top 5 pax. I'M just saying that a factory made front splitter or ground effects would give me 0 advantage. In any Street class.car. in fact it is more likely to slow you down because of extra weight.
From a national perspective....

One could argue they add weight in a beneficial location, down low, lowering the CoG to be of a *measureable* benefit. Don't look at it as overall weight of a car, but where that weight is located. Put it on the roof? No one would probably care.

I also DO think the rules silly and in need of fixing for the dealer being an extension of the factory (and may get word of that in this months fastrack along with another thing I wrote in on). Problem is, they have to be specifically allowed for just the OEM ones. And if every car in Street had their own set of things that had to be specifically allowed/listed, then the rule book would be twice as big.

Keeping the rules as simple as possible is a good thing.

More realistically, if you're running locally only (no national events) I don't really think anyone would care if you ran FS.

--kC
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Old 04-14-2016, 07:22 PM   #14
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Quote:
Originally Posted by Imp View Post
From a national perspective....

One could argue they add weight in a beneficial location, down low, lowering the CoG to be of a *measureable* benefit. Don't look at it as overall weight of a car, but where that weight is located. Put it on the roof? No one would probably care.

I also DO think the rules silly and in need of fixing for the dealer being an extension of the factory (and may get word of that in this months fastrack along with another thing I wrote in on). Problem is, they have to be specifically allowed for just the OEM ones. And if every car in Street had their own set of things that had to be specifically allowed/listed, then the rule book would be twice as big.

Keeping the rules as simple as possible is a good thing.

More realistically, if you're running locally only (no national events) I don't really think anyone would care if you ran FS.

--kC
Well let me know if they respond to the letter. Thanks for your help.
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