11-17-2013, 02:59 PM | #211 |
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Two suggestions that may help with the continuity of the rear design.
First you may want to draw the bottom in a little at the corners to help get rid of the slab side look. Secondly if you move the rear side marker down to be at the same level as your reverse lights it would flow better looking at it from the 3/4 rear side view.
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11-18-2013, 03:18 AM | #212 | ||||||||
Dances With Mustangs
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I disagree on the idea that "hideous" is purely subjective. People with good taste can always tell the difference. Quote:
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I originally put the rear side marker lower on my early drawings but decided to put them where they are now for two very important reasons; visibility and safety. The car is already pretty low and I was afraid that moving the side marker down (which is used as a turn signal) to basically tire-height would be a visibility issue for drivers in large trucks, SUV's, etc. that sit pretty high up with a huge vehicle front blocking a lot of their lower forward view. For that same reason I chose to put the third (center) brake light in the back of the shark fin on the roof; to get it up high and make it easy to see when you put the brakes on. With a car that's as low as this one, things like this can make an important safety difference; especially at night. - - - - - Here are the results of the latest revisions. A LOT of small tweaks were made to the wheelbase, wheel track, body width, front, lower front, lower front grill (opened it up more), and many small changes in the back. I raised the bottom of the very back to give more of a slant downward towards the rear wheel to help minimize the "slab" effect others have referred to. This one I included because I just liked the way it looked with the sun glare on it.
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11-18-2013, 06:48 AM | #213 |
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I'm liking these tweaks, overall. The nose looks more proportionate now.
I'm going to try to do something that I've never been good at when it comes to anydesign input... short and sweet. We'll see how well that works out, heh. Explanations will be missing but believe me, I think about this a lot, too, and I usually know what you're thinking. Great minds and all that. -Bring up the bottom edge of the front fascia just a tad more, maybe 1/2 inch. -Be careful with the soft edges; You're going back to the 90's again. Some of that was needed in places, but not as many places as you've done. -The old school Ferrari looking wheels have always bothered me. The car has more than enough 70's/80's Ferrari in it to begin with. Try to take more current-styling inspiration for the wheels. Most here seem to LOVE the ZL1/1LE split-5 spokes, for example. Just PLEASE stay away from all-black. -The mirrors have always been too small, too far forward, and too low. Seeing the actual mirrors clearly is one thing, what those mirrors actually show you is another altogether. They're small AND further away from the eyes than normal. That seriously limits their FOV without adding way too much fish-eye. That's all for now, gotta run.
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11-18-2013, 11:33 AM | #214 | |
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I didn't really say anything because I just tried to concentrate on the car itself and ignore the wheels, but now that its been brought up I'd really recommend just taking the ZL1 5, or split-5 spokes and throwing them into your rending if at all possible. It will completely change the look of the car. Something else that bothers me is that the wheels look like they are tucked in very far into the fender wells compared to most modern sports coupes. I realize bringing out the tires/wheels may change some dimensions on your design (b/c I'm assuming you already have 275ish sized tires on the car?) but hopefully not. Moral of the paragraph...push em out. Its just looks more bad ass. lol
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11-18-2013, 06:36 PM | #215 | |
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11-18-2013, 07:12 PM | #216 | |||
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As for the wheels... that's such a subjective area. I actually don't like any of the wheels that come with any of the Camaros. I personally don't like wheel designs that have the spokes all the way to the outside of the rim. I know that's what toy cars have which is why so many probably like them but I prefer racing style. I can play around with that a bit and see what I can come up with. I'm not focusing on that too much though because changing the wheels is typically one of the first mods people make. I can make the outside mirrors a bit bigger but their location was carefully chosen specifically for driver visibility. I wanted them to NOT be in the way when cornering, and the farther forward they are, the less distance your eye has to travel to check them. Ideally you can see them while still having the forward view in your peripheral vision in case something happens in front of you that needs your immediate attention. Here's a couple of views showing the advantage of the current mirror location:
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11-18-2013, 08:34 PM | #217 |
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i love your dedication, just needs more work....still has that retro 80s ferarri feel to it from the side...maybe change the gills as well, it kind of over-powers the side....keep it up!
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11-18-2013, 10:58 PM | #218 | |
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- - - - - - After looking into an attempt at narrowing the body I've decided to not do that; it's a ridiculous can of worms to make that many changes at this point just to narrow the car a few inches. Not worth the amount of time it would take. This concept is just a styling concept anyways, not an engineering concept. Anybody looking at these snapshots gets the general idea. I went ahead and moved the wheels back out where they should be even though that's slightly more than the Alpha chassis wheel track. I also removed the black backs of the 5 spokes so you can see through them now. Maybe that will help them not look so Ferrari-like. These snapshots also have bigger outside mirrors; I increased the size by about 15%.
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11-19-2013, 09:02 AM | #219 |
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you may like the retro ferarri look, but do you really think GM will be going in that direction? Again I'm not busting your balls, just trying to make this more realistic. I personally don't believe GM is going to go with the retro look at all for the 6th gen Some were saying it will be based off the 2nd gen styling (just as 5th gen was based off 1st gen). . I don't think so, I think they are just going to make a very modern looking Camaro. That's my take anyways....to tell you the truth I like the one you made on the first page the most
Last thing, you really think GM would make the same mistake of putting the reverse lights in the bumper? Hope not lol |
11-19-2013, 09:42 AM | #220 | |
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11-19-2013, 11:21 AM | #221 | |
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Also as always, keep up the good work.
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11-19-2013, 12:56 PM | #222 | |||
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You know, I may still try a version with that original front end...clean it up a bit. It was more organic than what I have now and it might be interesting to see how it looks in 3D. Maybe make a modern Chevelle out of it. I don't see why they wouldn't consider reverse lights in the bumper; it works. Quote:
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I can make the mirror even larger; that's easy to do and because of it's location it doesn't block the forward/corner view. Where it's located right now allows you to still "see" well enough in front of you with your peripheral vision so that you can start braking or making a steering move without having to wait the 2-3 seconds for your vision to refocus to recognize what you need to do, if anything. It's a fine difference and something I think would be worthwhile testing at their development facility to see how much of a difference it actually would make in reaction times. It's the kind of thing you could probably do in a simulator where it would be easy to move the mirror location, change the size of the mirror, and measure/track the results with a driver/test subject. I'll see how large I can make the mirror without it looking out of proportion. - - - - - On a different note... I'd like to see GM pick up the ball on color choices and go with some really dynamic colors on the 6th gen. Here are some of the colors I think are missing. I always liked Hugger Orange so I'd like to see them either bring that back or something very close to it. While researching images on the web there were a lot of variations due to color accuracy of the photos so I came up with as close a version as I could. A really solid, strong yellow that doesn't look sickly or anemic: A gorgeous rich blue: A solid, healthy forest green: I would like to see colors that are rich and bold; colors that match the dynamic character of what a Camaro is. It's an exciting car and deserves equally exciting colors.
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Blue Angel is here!! 1SS/RS LS3 M6 IBM Last edited by Doc; 11-30-2013 at 05:29 PM. Reason: spelling |
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11-23-2013, 10:59 AM | #223 |
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Outside mirrors are even larger now. I don't want to make them any larger or they'd look like truck mirrors. You can see from the back view that both mirrors have a clear view looking back.
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11-25-2013, 07:03 PM | #224 |
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I am growing more and more fond of it as it progresses. The general body lines kind of remind me of a Cadillac XLR
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