Quote:
Originally Posted by KrisHorton
No problem, I enjoyed seeing it take shape! What are you using to do the 3D mockups?
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I've been using a spline-based program called Animation Master since 1999, when I modeled my 1963 Ford Falcon. I used the spy pics as rotoscopes by painstakingly matching the choreography camera's distance and focal length from as close to front side and back as I can. The rest is instinct.
I initially reused the wheels and rims from my 2015 Mustang, but the purists here were not happy with that, so I crudely mimicked the prototype's rims. Yenko tried to help with some .obj rims, but Animation Master did not like them. What is your modeling program of choice?