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Honestly, it's a pretty fun game considering it's only a beta, but, like I said, I personally don't think it's as good as all of these people and the media have hyped it up to be. Now, I'm not saying it's a bad game, far from it, actually. It's a very solid game so far and it's only a beta with 2 maps and 3 game modes with limited Pilot/Titan loadout options so to say that much just for the beta means this game has a lot of potential. But, at the same time, it also means it has a lot to live up to when it launches on March 11th.
The jump/double jump feature needs to be fine tuned a little bit; sometimes it's not as smooth as it should be.
The spawns are fairly good, but I've spawned right in front of enemies enough times to be noticeable so I hope that gets tweaked enough to make sure where ever you spawn there aren't any enemy Pilots around (I don't care about the bots because they're garbage and they take like 5 seconds to even shoot). That brings me to my next point: the bots either need to have better AI/higher difficulty OR they need to decrease the amount of bots and increase the amount of players (Pilots). Either one of those will greatly improve the competitiveness.
The sound and graphics have been pretty solid from what I saw. Everything is mostly balanced, too, so that's a good sign. There are some times when you should win gun fights but don't that needs to be addressed as well, but the majority of the time it's pretty balanced.
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