Quote:
Originally Posted by ArcAngel
did you answer the questions honestly
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Absolutely! Problem is that this type of heuristic algorithm requires misses to build a table of statistics to improve the chances of a hit. (If you noticed, the game has already been played more than 25 million times...) The first miss didn't show my choice in the list to pick from after failing but recognized it after I told my selection. On the second miss, however, it seemed to have never encountered my character before...