Quote:
Originally Posted by Brokinarrow
Sorry, I'll have to strongly disagree here. The FPS element of Fallout 3 was awkward at best. Bethesda took the same aiming system they used for swords, clubs, bows and arrows and attempted to make it work for firearms.
The game itself was great, but that aiming system was more than frustrating for me. The new system looks to be much improved 
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I actually liked the aiming system, because it resolved the shots based off your characters stats, not how well you play twitch games. (I like twitch based games too...I still play Counterstrike: Source, and am pretty decent at it).
And, like 1 & 2, how you built your character made a huge difference as far as how you could get by certain parts of the story. This way, if you didn't build your character to be good with guns, you could usually talk your way out of a situation. Even with the 3D shooter part of it, it was still more of a role play game than a shooter.
And, I liked that.