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Old 10-09-2014, 06:42 PM   #85
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Originally Posted by fbodfather View Post
That's right - -I have a fleet of 'em (black suburbans)
Good to see you here! Can't wait for the reveal... and my compliments on the gen5 ZL1. I love it!
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Old 10-09-2014, 08:18 PM   #86
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Don't think so..
That was cool...how'd you do that?
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Old 10-09-2014, 08:19 PM   #87
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This will get some good use again...

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Old 10-09-2014, 08:21 PM   #88
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That's right - -I have a fleet of 'em (black suburbans)
Uh-oh!!!
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Old 10-09-2014, 08:35 PM   #89
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That was cool...how'd you do that?
I always keep copious layers in Photoshop. The image is downrezzed 50% too. Full file is 111MB. The bottom layer is always the untouched source file. I used the "animation" window which lets you turn on and off layers frame by frame. Final is one frame, second is unretouched at 50% opacity, next is 100% unretouched, then I loop it and "Save for web & devices" as a gif. I used this a lot on the mustang renders for posting so it literally takes me 3 minutes.
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Old 10-09-2014, 10:13 PM   #90
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This will get some good use again...

Yep. Stick the TF4 headlights on there and I think you have it.

And it's gonna look an awful lot like the TF4 car.
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Old 10-09-2014, 11:36 PM   #91
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I have to admit, it appears you did outline the sketch really good (laid it in photoshop and you got it pretty darn on) however once in color on an actual "model", I'm not all that excited anymore.

The sketch looked so much more better than the "Actual" thing even tho it's placed the same.

Now it looks nothing more to me than a 2014 with a different hood and a single LED strip.

Unfortunately I agree and I think the majority of the future consumer base will also agree
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Old 10-09-2014, 11:49 PM   #92
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Originally Posted by chazcron View Post
I always keep copious layers in Photoshop. The image is downrezzed 50% too. Full file is 111MB. The bottom layer is always the untouched source file. I used the "animation" window which lets you turn on and off layers frame by frame. Final is one frame, second is unretouched at 50% opacity, next is 100% unretouched, then I loop it and "Save for web & devices" as a gif. I used this a lot on the mustang renders for posting so it literally takes me 3 minutes.
Thanks...I want to learn that someday.
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Old 10-10-2014, 03:15 AM   #93
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Color variants
It's not easy work, thank you Chazcron
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Old 10-10-2014, 05:15 AM   #94
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@Chazcron: based on your first rendering, I did a little modification on bumper to be closer to the shape I did initially on sketch. I don't have photoshop so, sorry for relative quality of it.
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Old 10-10-2014, 05:53 AM   #95
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Thats exactly what i meant a few posts earlier, that a few parts didnt seem spot on. This looks way better and more aggressive. Kinda impressive how much a few little lines can change, im looking forward to see what chevy comes up with in the end
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Old 10-10-2014, 08:24 AM   #96
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Any of you that don't like what you see so far, would you rather have this?




I would love to drive that. The car Meh not so much
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Old 10-10-2014, 11:26 AM   #97
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nice one chaz. looks like u may be spot on again. hope you can render the rear end and i am tempted to modify the 2014 z28 model that i have and render the 2016 camaro with it. it may take a while but i think i can do it like i did the 2015 mustang design model. what do you think?
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Old 10-10-2014, 11:38 AM   #98
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Originally Posted by blackgloves View Post
Unfortunately I agree and I think the majority of the future consumer base will also agree
Your just mad bro! (based on the thread you started)


Kidding!!

Quote:
Originally Posted by RDesign View Post
@Chazcron: based on your first rendering, I did a little modification on bumper to be closer to the shape I did initially on sketch. I don't have photoshop so, sorry for relative quality of it.
We all know this rending is way rougher than the real deal, and still missing big details, even if the shape is pretty close.

That said...I'd drive this over a 2015 Mustang in a second.
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